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CONTROL.INI – WEM | SCRIPT ™ CASE STUDIES The following is an example of a simple arcade game that can be entirely scripted via the Control.ini and using WEM | Script. Try below to see if you can use the tools in Visual Studio Code and the available WEM | Script...
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CONTROL.INI – WEM | SCRIPT ™ CASE STUDIES Below is an example of a game of Simon Says:Game Play:1. The game begins by Simon flashing the following pattern using the DMX RGB channels: Red, Blue, Green and Blue.2. Once Simon has completed his answer, it is...
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CONTROL.INI – WEM | SCRIPT ™ CASE STUDIES This project consists of two RGB DMX light sources with behavior similar to that of a traffic light. DMX1 uses channels 1, 2 and 3, while DMX2 uses channels 10, 11 and 12. The lighting behavior for this exercise...
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CONTROL.INI – WEM | SCRIPT ™ CASE STUDIES This project consists of one show, which plays an ambient sound in loop mode.If a push button is triggered the ambient sound should fade to a lower volume level. After the release of the pushbutton the volume...
by | | WEM | Script
CONTROL.INI – WEM | SCRIPT ™ CASE STUDIES This project consists of one show, which plays an ambient sound in loop mode.If a push button is triggered the ambient sound should fade to a lower volume level. After the release of the push button the volume...